At first I thought that was it, make some quick ref, easy keys, and that’s that!
But I was so wrong! There is more to objector making! If you didnt see my first part you should probably now
https://maxblog.business.blog/2020/02/18/tf2-how-to-make-money-off-of-objectors/
Anyway, Lets get started!
“In economics, the majority is always wrong.”
John Kenneth Galbraith
Chapter 1: Diverse Market
So, I found out keys could be traded for, so I quickly bought up a key! Now, what did i do? Well i could have bought CS:GO items, and I could have bought Dota 2 Items, I could have gotten trading cards, I could have traded for even a cheap unusal later!
But I chose none of those, in fact, I Didn’t even choose part of the diverse market! And ultimately, I should have for profit! The diverse market in every game can be converted, broken down, and made simple quickly!
But in fact, I chose none of those, didn’t I say? Then which did i choose?
“Economics is not brain surgery.”
Ben Carson
Chapter 2: Steam Funds
I choose to sell my key, a simple decision to some, a really profitable one to others. Like I said earlier, the objector business easily lands you a key or 10. And steam funds can get you more than you can expect! Lets delve on the matter further.
For example, I can simply just trade a tf2 key for 15 Cs:go crates, But lets say I sell the key for the lowest currently, 1.50$. And lets say each Cs:go crate on the market is about 0.05 cents [Not actual prices] Well multiplied enough to 1.50 [30 Crates] is actually very profitable!
There is an issue, not every single price is like this! A lot of sites like bp.tf or scrap.tf will judge it pretty nicely, thus, rendering some of these deals useless!
“I was half lawyer; I always noticed the loopholes.”
Rachel Hartman, Seraphina
Chapter 3: Metal Made Easy [MME]
This chapter’s name may seem a bit off to the rest [MME], But I assure it is an interesting thing I will talk about! There are these little objects called the following: Class Tokens and Slot tokens, really simple objects right? Wrong!
Actually, you can use these [Plus a scrap] to make objectors! There is a small flaw in this though, there is only a chance due to the fact that there are other melee! Lets talk about this a small bit more.
Obviously we want our slot token to be melee [Because objector is melee] But what about our class token? Well, simply using data from the wiki, it is easy to tell what is best! By the following: Highest is 14 melee [Scout and Pyro] Lowest is 7 [Sniper]. So instead of a 14/1 Chance [Rare] It is a 7/1 chance [Common]! So we narrow done our search!
Of course we have just shortened the flaw in our system, but either way, as long as you convert all your useless weapons to it, it is usually pure profit!
“Not everyone enjoys economics, but a few Interesting hands do, In either case, You still have to know it.”
Me
Credits/Final Notes:
Wow, Part 2 has been very economics heavy, and I still have a final chapter to go! Either way, I hope everyone like it!
I have not included everything I wanted, the first part of this series was just to get anyone started easily, While the next chapter [And this one] are supposed to be in depth and explanatory!
And a final note: I have not been posting much because a lot of glitches pursue me! Including one I have been having where I cant add posts. Anyway, Onto the credits!
Prices of tf2 market: https://backpack.tf/ And https://scrap.tf/
Statistics and research: https://wiki.teamfortress.com/wiki/Main_Page
Anyway, I will soon make chapter 3!
